Kyle Orland
21 stories across 1 outlet
Ars Technica 22
Technology & ScienceSpotlightEntertainmentBusiness & FinanceTrackers
Published work
AI was supposed to hit new grads hard. So far, unemployment data says otherwise.
Ars Technica - Technology & Science
OpenAI agent “didn’t accept no for an answer” in Australian government breach
Ars Technica - Technology & Science
The White House made a "Tetris" clone. The Tetris Company was not amused.
Ars Technica - Spotlight
Valve secretly leaked a Left 4 Dead 2 trailer to dodge the ESRB
Ars Technica - Spotlight
Xbox imposes harsh new time limits for Game Pass game streaming
Ars Technica - Entertainment
Four major AI models suffer rare overlapping downtime
Ars Technica - Technology & Science
Pocket's AI made my game ideas real. Now Meta controls the results.
Ars Technica - Technology & Science
A 12TB Steam “teraleak” spills more than a decade of lost PC gaming history
Ars Technica - Spotlight
Anthropic's new hardware standard lets AI agents control the physical world
Ars Technica - Technology & Science
Panic passes Trump tariff refunds back to the Playdate customers who paid them
Ars Technica - Business & Finance
Anthropic researcher quits with a warning: Self-improving AI could "kill us all"
Ars Technica - Technology & Science
GOG brings back "big box" PC games, one printable template at a time
Ars Technica - Spotlight
AI leaders want to hit the brakes after years of reckless speed
Ars Technica - Technology & Science
Steam Frame: The Ars Technica review
Ars Technica - Spotlight
Not just Proton: Getting to know Valve's new SteamOS compatibility layers
Ars Technica - Spotlight
Covert uploads and megalomania: OpenAI details new "misaligned" agent incidents
Ars Technica - Technology & Science
AI hallucination of Chinese nuclear components almost led to US military attack
Ars Technica - Technology & Science
Shuffling the deck chairs: Xbox continues its "reset" with dramatic restructuring
Ars Technica - Spotlight
Xbox’s new disc-to-digital program gives physical games a digital future
Ars Technica - Spotlight
Ars Live recap: How can we stop publishers from killing their own games?
Ars Technica - Trackers